/* * Entertain plugin — chess.c * Chess game engine: board, moves, check/checkmate, SAN, tick broadcast. */ #include "entertain_chess.h" #include "hybbx/session.h" #include "hybbx/log.h" #include "hybbx/util.h" #include #include #include #include static chess_game_t g_games[CHESS_GAME_MAX]; static unsigned g_max_games = CHESS_DEFAULT_MAX; /* ── Session slot tracking (future use) ────────────────────── */ #define SESS_MAX 256u static struct { uint64_t id; unsigned slot; } g_sess[SESS_MAX]; unsigned chess_session_slot(const struct hybbx_session *s) { uint64_t sid; unsigned i; if (!s) return 0; sid = hybbx_session_id(s); for (i = 0; i < SESS_MAX; i++) if (g_sess[i].id == sid) return g_sess[i].slot; return 0; } void chess_session_set_slot(struct hybbx_session *s, unsigned slot) { uint64_t sid; unsigned i, fi = SESS_MAX; if (!s) return; sid = hybbx_session_id(s); for (i = 0; i < SESS_MAX; i++) { if (g_sess[i].id == sid) { g_sess[i].slot = slot; return; } if (g_sess[i].id == 0 && fi == SESS_MAX) fi = i; } if (slot > 0 && fi < SESS_MAX) { g_sess[fi].id = sid; g_sess[fi].slot = slot; } } /* ── Board init ────────────────────────────────────────────── */ static void board_init(chess_board_t *b) { static const char bk[] = "RNBQKBNR"; unsigned f; memset(b, 0, sizeof(*b)); for (f = 0; f < 8; f++) { b->sq[0][f] = bk[f]; b->sq[1][f] = 'P'; b->sq[6][f] = 'p'; b->sq[7][f] = (char)tolower((unsigned char)bk[f]); } for (unsigned r = 2; r < 6; r++) for (f = 0; f < 8; f++) b->sq[r][f] = CHESS_EMPTY; } /* ── Lifecycle ─────────────────────────────────────────────── */ void chess_init(unsigned max_games) { unsigned i; memset(g_games, 0, sizeof(g_games)); memset(g_sess, 0, sizeof(g_sess)); if (max_games == 0 || max_games > CHESS_GAME_MAX) max_games = CHESS_DEFAULT_MAX; g_max_games = max_games; for (i = 0; i < g_max_games; i++) { g_games[i].active = 1; snprintf(g_games[i].game_id, sizeof(g_games[i].game_id), "G%u", i + 1); } } void chess_shutdown(void) { unsigned i; for (i = 0; i < CHESS_GAME_MAX; i++) g_games[i].active = 0; } unsigned chess_max_games(void) { return g_max_games; } /* ── Helpers ───────────────────────────────────────────────── */ static int parse_sq(const char *s, unsigned *r, unsigned *f) { if (!s || strlen(s) < 2 || s[0] < 'a' || s[0] > 'h' || s[1] < '1' || s[1] > '8') return 0; *f = (unsigned)(s[0] - 'a'); *r = (unsigned)(s[1] - '1'); return 1; } static chess_color_t pcol(char p) { if (p == CHESS_EMPTY) return CHESS_COLOR_NONE; return (p >= 'A' && p <= 'Z') ? CHESS_WHITE : CHESS_BLACK; } static char pup(char p) { return (char)toupper((unsigned char)p); } static int inb(unsigned r, unsigned f) { return r < 8 && f < 8; } /* ── Check detection ───────────────────────────────────────── */ static int sq_attacked(const chess_board_t *b, unsigned rk, unsigned fl, chess_color_t by) { unsigned r, f; char P, N, B, R, Q, K; if (by == CHESS_WHITE) { P='P'; N='N'; B='B'; R='R'; Q='Q'; K='K'; } else { P='p'; N='n'; B='b'; R='r'; Q='q'; K='k'; } /* Pawn */ if (by == CHESS_WHITE) { if (rk > 0 && fl > 0 && b->sq[rk-1][fl-1] == P) return 1; if (rk > 0 && fl < 7 && b->sq[rk-1][fl+1] == P) return 1; } else { if (rk < 7 && fl > 0 && b->sq[rk+1][fl-1] == P) return 1; if (rk < 7 && fl < 7 && b->sq[rk+1][fl+1] == P) return 1; } /* Knight */ { static const int kr[] = {2,2,-2,-2,1,1,-1,-1}; static const int kf[] = {1,-1,1,-1,2,-2,2,-2}; for (unsigned i = 0; i < 8; i++) { int nr = (int)rk + kr[i], nf = (int)fl + kf[i]; if (nr >= 0 && nr < 8 && nf >= 0 && nf < 8) if (b->sq[nr][nf] == N) return 1; } } /* Bishop/Queen diagonals */ { static const int dr[] = {1,1,-1,-1}, df[] = {1,-1,1,-1}; for (unsigned d = 0; d < 4; d++) { r = rk; f = fl; while (1) { r = (unsigned)((int)r + dr[d]); f = (unsigned)((int)f + df[d]); if (!inb(r, f)) break; if (b->sq[r][f] != CHESS_EMPTY) { if (b->sq[r][f] == B || b->sq[r][f] == Q) return 1; break; } } } } /* Rook/Queen straights */ { static const int dr[] = {1,-1,0,0}, df[] = {0,0,1,-1}; for (unsigned d = 0; d < 4; d++) { r = rk; f = fl; while (1) { r = (unsigned)((int)r + dr[d]); f = (unsigned)((int)f + df[d]); if (!inb(r, f)) break; if (b->sq[r][f] != CHESS_EMPTY) { if (b->sq[r][f] == R || b->sq[r][f] == Q) return 1; break; } } } } /* King */ { static const int dr[] = {1,1,1,0,0,-1,-1,-1}; static const int df[] = {1,0,-1,1,-1,1,0,-1}; for (unsigned d = 0; d < 8; d++) { int nr = (int)rk + dr[d], nf = (int)fl + df[d]; if (nr >= 0 && nr < 8 && nf >= 0 && nf < 8) if (b->sq[nr][nf] == K) return 1; } } return 0; } static int find_king(const chess_board_t *b, chess_color_t c, unsigned *kr, unsigned *kf) { char k = (c == CHESS_WHITE) ? 'K' : 'k'; for (unsigned r = 0; r < 8; r++) for (unsigned f = 0; f < 8; f++) if (b->sq[r][f] == k) { *kr = r; *kf = f; return 1; } return 0; } static int in_check(const chess_board_t *b, chess_color_t side) { unsigned kr, kf; chess_color_t opp = (side == CHESS_WHITE) ? CHESS_BLACK : CHESS_WHITE; if (!find_king(b, side, &kr, &kf)) return 0; return sq_attacked(b, kr, kf, opp); } /* ── Move legality ─────────────────────────────────────────── */ static int pseudo_pawn(const chess_board_t *b, unsigned fr, unsigned ff, unsigned tr, unsigned tf, chess_color_t side) { int dir = (side == CHESS_WHITE) ? 1 : -1; int start = (side == CHESS_WHITE) ? 1 : 6; int dr = (int)tr - (int)fr, df = (int)tf - (int)ff; if (df == 0) { if (dr == dir && b->sq[tr][tf] == CHESS_EMPTY) return 1; if (dr == 2*dir && (int)fr == start && b->sq[fr+(unsigned)dir][ff] == CHESS_EMPTY && b->sq[tr][tf] == CHESS_EMPTY) return 1; } if ((df == 1 || df == -1) && dr == dir && b->sq[tr][tf] != CHESS_EMPTY) return 1; return 0; } static int pseudo_knight(unsigned fr, unsigned ff, unsigned tr, unsigned tf) { int dr = abs((int)tr-(int)fr), df = abs((int)tf-(int)ff); return (dr==2&&df==1)||(dr==1&&df==2); } static int slide_clear(const chess_board_t *b, unsigned fr, unsigned ff, unsigned tr, unsigned tf) { int dr = 0, df = 0; unsigned r, f; if ((int)tr > (int)fr) dr = 1; else if ((int)tr < (int)fr) dr = -1; if ((int)tf > (int)ff) df = 1; else if ((int)tf < (int)ff) df = -1; r = (unsigned)((int)fr+dr); f = (unsigned)((int)ff+df); while (r != tr || f != tf) { if (!inb(r,f) || b->sq[r][f] != CHESS_EMPTY) return 0; r = (unsigned)((int)r+dr); f = (unsigned)((int)f+df); } return 1; } static int has_any_legal(chess_board_t *b, chess_color_t side); static int pseudo_legal(const chess_board_t *b, unsigned fr, unsigned ff, unsigned tr, unsigned tf, chess_color_t side) { char pc = b->sq[fr][ff]; int dr = abs((int)tr-(int)fr), df = abs((int)tf-(int)ff); if (pc == CHESS_EMPTY || pcol(pc) != side) return 0; if (pcol(b->sq[tr][tf]) == side) return 0; switch (pup(pc)) { case 'P': return pseudo_pawn(b, fr, ff, tr, tf, side); case 'N': return pseudo_knight(fr, ff, tr, tf); case 'B': return dr==df && dr>0 && slide_clear(b, fr, ff, tr, tf); case 'R': return (fr==tr||ff==tf) && slide_clear(b, fr, ff, tr, tf); case 'Q': return ((fr==tr||ff==tf)||(dr==df)) && slide_clear(b, fr, ff, tr, tf); case 'K': return dr<=1 && df<=1 && (dr+df>0); } return 0; } static int is_legal(chess_board_t *b, unsigned fr, unsigned ff, unsigned tr, unsigned tf, chess_color_t side) { chess_board_t tmp; if (!pseudo_legal(b, fr, ff, tr, tf, side)) return 0; memcpy(&tmp, b, sizeof(tmp)); tmp.sq[tr][tf] = tmp.sq[fr][ff]; tmp.sq[fr][ff] = CHESS_EMPTY; if (pup(tmp.sq[tr][tf]) == 'P' && ((side == CHESS_WHITE && tr == 7) || (side == CHESS_BLACK && tr == 0))) tmp.sq[tr][tf] = (side == CHESS_WHITE) ? 'Q' : 'q'; return !in_check(&tmp, side); } static int has_any_legal(chess_board_t *b, chess_color_t side) { for (unsigned fr = 0; fr < 8; fr++) for (unsigned ff = 0; ff < 8; ff++) { if (pcol(b->sq[fr][ff]) != side) continue; for (unsigned tr = 0; tr < 8; tr++) for (unsigned tf = 0; tf < 8; tf++) if (is_legal(b, fr, ff, tr, tf, side)) return 1; } return 0; } /* ── SAN ───────────────────────────────────────────────────── */ static void make_san(char *out, size_t len, char pc, unsigned ff, unsigned tr, unsigned tf, int cap, int chk, int mate, char promo) { int n; if (pup(pc) == 'P') { if (cap) n = snprintf(out, len, "%cx%c%d", 'a'+(int)ff, 'a'+(int)tf, (int)(tr+1)); else n = snprintf(out, len, "%c%d", 'a'+(int)tf, (int)(tr+1)); } else { n = snprintf(out, len, "%c%c%d", pup(pc), 'a'+(int)tf, (int)(tr+1)); } if (promo) snprintf(out+n, len-(size_t)n, "=%c", pup(promo)); else if (mate) snprintf(out+n, len-(size_t)n, "#"); else if (chk) snprintf(out+n, len-(size_t)n, "+"); } /* ── Game management ───────────────────────────────────────── */ chess_game_t *chess_get_game(unsigned i) { return (i < CHESS_GAME_MAX && g_games[i].active) ? &g_games[i] : NULL; } chess_game_t *chess_create_game(struct hybbx_session *white, const char *name) { unsigned i; for (i = 0; i < g_max_games; i++) { if (!g_games[i].active) { memset(&g_games[i], 0, sizeof(g_games[i])); g_games[i].active = 1; hybbx_strlcpy(g_games[i].white_name, name, CHESS_NAME_MAX); g_games[i].white_session = white; board_init(&g_games[i].board); g_games[i].turn = CHESS_WHITE; g_games[i].move_number = 1; snprintf(g_games[i].game_id, sizeof(g_games[i].game_id), "G%u", i+1); hybbx_log_info("[chess] game %s created by %s", g_games[i].game_id, name); return &g_games[i]; } } return NULL; } chess_game_t *chess_find_open_game(void) { for (unsigned i = 0; i < g_max_games; i++) if (g_games[i].active && !g_games[i].black_session) return &g_games[i]; return NULL; } chess_game_t *chess_find_game_by_id(const char *id) { if (!id) return NULL; for (unsigned i = 0; i < g_max_games; i++) if (g_games[i].active && strcasecmp(g_games[i].game_id, id) == 0) return &g_games[i]; return NULL; } int chess_join_game(chess_game_t *g, struct hybbx_session *black, const char *name) { if (!g || g->black_session) return 0; g->black_session = black; hybbx_strlcpy(g->black_name, name, CHESS_NAME_MAX); hybbx_log_info("[chess] %s joined %s as black", name, g->game_id); return 1; } int chess_add_spectator(chess_game_t *g, struct hybbx_session *spec) { unsigned i; if (!g || !spec) return 0; if (chess_is_player(g, spec)) return 0; for (i = 0; i < g->spectator_count; i++) if (g->spectators[i] == spec) return 1; if (g->spectator_count >= CHESS_SPECTATOR_MAX) return 0; g->spectators[g->spectator_count++] = spec; return 1; } void chess_remove_spectator(chess_game_t *g, struct hybbx_session *spec) { unsigned i; if (!g || !spec) return; for (i = 0; i < g->spectator_count; i++) { if (g->spectators[i] == spec) { g->spectators[i] = g->spectators[--g->spectator_count]; return; } } } int chess_is_player(const chess_game_t *g, const struct hybbx_session *s) { return g && s && (g->white_session == s || g->black_session == s); } int chess_is_spectator(const chess_game_t *g, const struct hybbx_session *s) { unsigned i; if (!g || !s) return 0; for (i = 0; i < g->spectator_count; i++) if (g->spectators[i] == s) return 1; return 0; } chess_color_t chess_player_color(const chess_game_t *g, const struct hybbx_session *s) { if (!g || !s) return CHESS_COLOR_NONE; if (g->white_session == s) return CHESS_WHITE; if (g->black_session == s) return CHESS_BLACK; return CHESS_COLOR_NONE; } /* ── Move execution ────────────────────────────────────────── */ int chess_make_move(chess_game_t *g, const char *from, const char *to, char promote, char *err, size_t errlen) { unsigned fr, ff, tr, tf; char piece, captured; int check, mate; chess_color_t side, opp; if (!g || g->result != CHESS_RESULT_NONE) { if (err) snprintf(err, errlen, "Game is over."); return 0; } side = g->turn; if (!parse_sq(from, &fr, &ff)) { if (err) snprintf(err, errlen, "Bad square: %s", from); return 0; } if (!parse_sq(to, &tr, &tf)) { if (err) snprintf(err, errlen, "Bad square: %s", to); return 0; } piece = g->board.sq[fr][ff]; if (pcol(piece) != side) { if (err) snprintf(err, errlen, "Not your piece."); return 0; } if (!is_legal(&g->board, fr, ff, tr, tf, side)) { if (err) snprintf(err, errlen, "Illegal move."); return 0; } captured = g->board.sq[tr][tf]; g->board.sq[tr][tf] = piece; g->board.sq[fr][ff] = CHESS_EMPTY; /* Promotion */ if (pup(piece) == 'P' && ((side == CHESS_WHITE && tr == 7) || (side == CHESS_BLACK && tr == 0))) { char pp = promote ? pup(promote) : 'Q'; g->board.sq[tr][tf] = (side == CHESS_WHITE) ? pp : (char)tolower((unsigned char)pp); } opp = (side == CHESS_WHITE) ? CHESS_BLACK : CHESS_WHITE; check = in_check(&g->board, opp); mate = check && !has_any_legal(&g->board, opp); make_san(g->last_move_san, sizeof(g->last_move_san), piece, ff, tr, tf, captured != CHESS_EMPTY, check, mate, promote); if (mate) g->result = (side == CHESS_WHITE) ? CHESS_WHITE_WINS : CHESS_BLACK_WINS; else if (!has_any_legal(&g->board, opp)) g->result = CHESS_DRAW_STALEMATE; g->turn = opp; if (opp == CHESS_WHITE) g->move_number++; g->tick_counter = 0; hybbx_log_info("[chess] %s: %s %s", g->game_id, (side == CHESS_WHITE) ? g->white_name : g->black_name, g->last_move_san); return 1; } /* ── Resign / Draw ─────────────────────────────────────────── */ void chess_resign(chess_game_t *g, struct hybbx_session *who) { if (!g || g->result != CHESS_RESULT_NONE) return; if (g->white_session == who) g->result = CHESS_BLACK_WINS; else if (g->black_session == who) g->result = CHESS_WHITE_WINS; } void chess_offer_draw(chess_game_t *g, struct hybbx_session *who) { (void)who; if (!g || g->result != CHESS_RESULT_NONE) return; g->result = CHESS_DRAW_AGREEMENT; } /* ── Board rendering ───────────────────────────────────────── */ static void render_board(const chess_board_t *b, struct hybbx_session *s, const char *label) { char line[96]; unsigned r, f; static const char *gc = ".KQRBNPkqrbnp"; (void)gc; if (label && label[0]) hybbx_session_write_line(s, label); hybbx_session_write_line(s, " +---+---+---+---+---+---+---+---+"); for (r = 0; r < 8; r++) { unsigned rk = 7 - r; int n = snprintf(line, sizeof(line), "%u |", rk + 1); for (f = 0; f < 8; f++) { char p = b->sq[rk][f]; const char *ch; switch (p) { case 'K': ch="K"; break; case 'Q': ch="Q"; break; case 'R': ch="R"; break; case 'B': ch="B"; break; case 'N': ch="N"; break; case 'P': ch="P"; break; case 'k': ch="k"; break; case 'q': ch="q"; break; case 'r': ch="r"; break; case 'b': ch="b"; break; case 'n': ch="n"; break; case 'p': ch="p"; break; default: ch="."; break; } n += snprintf(line+n, sizeof(line)-(size_t)n, " %s |", ch); } hybbx_session_write_line(s, line); hybbx_session_write_line(s, " +---+---+---+---+---+---+---+---+"); } hybbx_session_write_line(s, " a b c d e f g h"); } void chess_send_board(chess_game_t *g, struct hybbx_session *s) { char label[160]; const char *turn; if (!g || !s) return; turn = (g->turn == CHESS_WHITE) ? g->white_name : g->black_name; if (g->result != CHESS_RESULT_NONE) { const char *rs; switch (g->result) { case CHESS_WHITE_WINS: rs = "1-0 White wins"; break; case CHESS_BLACK_WINS: rs = "0-1 Black wins"; break; case CHESS_DRAW_STALEMATE: rs = "1/2 Stalemate"; break; case CHESS_DRAW_AGREEMENT: rs = "1/2 Draw"; break; default: rs = "Over"; break; } snprintf(label, sizeof(label), "[%s] %s vs %s %s Move %u", g->game_id, g->white_name, g->black_name, rs, g->move_number); } else { snprintf(label, sizeof(label), "[%s] %s(W) vs %s(B) %s to move %s Move %u", g->game_id, g->white_name, g->black_name, turn, g->last_move_san[0] ? g->last_move_san : "", g->move_number); } render_board(&g->board, s, label); } /* ── Tick — 15s board broadcast ────────────────────────────── */ void chess_tick(struct hybbx_service *service) { unsigned i, j; (void)service; for (i = 0; i < g_max_games; i++) { chess_game_t *g = &g_games[i]; if (!g->active || !g->black_session) continue; g->tick_counter++; if (g->tick_counter < CHESS_REFRESH_SEC) continue; g->tick_counter = 0; if (g->white_session) chess_send_board(g, g->white_session); if (g->black_session) chess_send_board(g, g->black_session); for (j = 0; j < g->spectator_count; j++) chess_send_board(g, g->spectators[j]); } }